AI Insights · Timothy · July 2023
Top 5 3D Cartoon Games on iOS in Central America Q2 2023
In Q2 2023, the top 5 3D cartoon games on iOS in Central America showed varying trends in downloads, revenue, and active users, with some apps experiencing significant growth and others seeing declines.
In Q2 2023, the top 5 3D cartoon games on the iOS platform in Central America exhibited diverse performance metrics. Here's a detailed look at how each of these games fared in terms of weekly downloads, revenue, and active users.
Mario Kart Tour from Nintendo Co., Ltd. saw a peak in weekly revenue at approximately $12.6K during the week of April 17. The game's weekly downloads showed a significant spike in early April, reaching around 71.9K, but then gradually declined to about 23.5K by the end of June. Meanwhile, its weekly active users peaked at around 118.6K in late April, before dropping to approximately 94.7K by the end of the quarter.
Subway Surfers by Sybo Games ApS maintained a steady performance in terms of weekly downloads, hovering around 29K-30K towards the end of June. The game's weekly revenue fluctuated, peaking at roughly $1.2K in mid-April. Subway Surfers' weekly active users remained robust, starting the quarter at around 1.5M and ending at about 1.3M.
MONOPOLY GO! from Scopely, Inc. demonstrated impressive growth in revenue, peaking at around $34.8K in late May. Weekly downloads for the game saw a high of approximately 32.6K in mid-May but decreased to around 17.7K by the end of June. The game's weekly active users showed a consistent increase, starting at 9.5K in early April and reaching around 40.1K by the end of the quarter.
Stumble Guys, also by Scopely, Inc., had a peak revenue of about $52.2K at the start of the quarter. The game’s weekly downloads fluctuated, with a high of approximately 26.8K in early April and ending the quarter at around 22.5K. Weekly active users for Stumble Guys began at 240K and saw a slight decline to approximately 182.6K by the end of June.
Clash Royale from Supercell showed a strong revenue trend, peaking at about $43.4K in early April. Weekly downloads remained relatively stable, ranging from around 18.2K to 22.5K throughout the quarter. The game’s weekly active users experienced a dip in mid-May but rebounded to approximately 747.4K by mid-June.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these top 3D cartoon games. For more detailed analytics and insights, visit Sensor Tower.